Tuesday, 24 September 2013

Wikipedia staff session

This post is about a session I am running with staff on Wikipedia. I have called it  . . .
Wikipedia. friend or foe
Title: Wikipedia – wisdom of the crowds or confederacy of dunces
This session will provide you with an overview of the wild and wiki world of the Wikipedians. It will dispel a few myths, discuss the recent research and explore the recent moves by academics to create Wikipedia assignments. There will be a little hands on editing of Wikipedia too.

If you can’t make the session – I recommend this paper

Learning Chronobiology by Improving Wikipedia

JOURNAL OF BIOLOGICAL RHYTHMS; AUG, 2012, 27 4, p333-p336, 4p.

This paper shows a possible way to incorporate Wikipedia within a summative assignment. It provides evidence of the motivational and learning effectiveness of the process and all the assignment details to allow others to use the same process. http://www.nslc.wustl.edu/courses/Bio4030/wikipedia_project.html

http://search.ebscohost.com/login.aspx?direct=true&db=edselc&AN=edselc.2-52.0-84864628701&site=eds-live
The aims also include the demonstrating the ways in which social media and many other forms of social interaction allow opportunities for teaching practice to engaage, either formally e.g. let's make an assessment out of this or informal, lets discussion, analyse and explore this together. In the session I intended to:
  1. Start with introducing a wikipedian, describe how wikipedia works from their perspective, eg. workgroups, looking after pages
  2. Then show a particular group of pages that are from their subject area. I'm in the arts faculty. One of the pages was created by the wikipedian just discussed http://en.wikipedia.org/wiki/2010s_in_fashion. I'll talk about the 'talk' area of pages and 'history' and their relation to discussion and debate. Also the ways in which wikipedians display areas of concern in the page, e.g citation needed, and other warning signs. 
  3. I'll finish of with an example of assessment using wikipedia to hopefully lead into a discussion about innovation within teaching practice.
This is a very short session, so I might not get time to mention all the wiki research. What follows are some interesting links that have helped me prepare.

Facts and figures
From Townsend (2013) (apologies to wikipedians!!)
  • 17M registered users.
  • most are male, internet experts, childless
  • 5000 of these are active users
  • 1459 administrators within the system who are super users and step in to arbitrate over content
  • Administrators can block users or limit edit rights to some pages. 0.05 articles are blocked
  • 10% of authors – 90% of the acrtiles Ortega (2009, p. 106) in Shen (2013)

Research / Analysis

Rosenzweig's (2006) is the most notable study looking at the validity of the entries. 25 US historical figures where research in 3 different resources, eg two encyclopedias and wikipedia. Wikipedia was better than one and close behind the other. He critises the writing style of its choppiness.
But also see Nature 2005 article what compared accuracy and moved the debate from rejection to reluctant acceptance. Britannica had 3 errors per entry wiki 4

Shen (2013) conclusion is wikipedia is so huge power, control and hierarchy have to grow. Therefore it is not a true display of 'the wisdom of the crowds'

Systemic Bias - really interesting veiwpoint from a set of slides here

And the geographical location of page edits - http://www.zerogeography.net/2009/11/mapping-geographies-of-wikipedia.html 

References

Shen, XL,What leads students to adopt information from Wikipedia? An empirical investigation into the role of trust and information usefulness. BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY; MAY, 2013, 44 3, p502-p517, 16p. 

Roy Rosenzweig, "Can History be Open Source? Wikipedia and the Future of the Past", June 2006
Giles, Jim. “Internet Encyclopaedias Go Head to Head.” Nature 438, no. 15 (2005): 900–901.
Townsend, S. Wicked Wikipedia? Communities of Practice, the Production of Knowledge and Australian Sport History. International Journal of the History of Sport Apr2013, Vol. 30 Issue 5, p545 15p.

Thursday, 19 September 2013

How we used to think in the 1999s

Online learning: it is all about dialogue, involvement, support and control -according to the research

This is an old literature review of 100 papers looking at examples of online technology to try to explore the different approaches to help staff identify the best on for them. The conclusions are still relevant but they do lack the later dimension of increased social networking with the wider world – see connectivism.
The result of the study is four dimensions that connect tutor control/student control and open/closed tasks. The general drive is that locating the course design within these scales will help with the design and delivery of the course.
What’s interesting is these quadrants aren’t as clearly defined as they are now, there is a greater divide between the different approaches to online education, open learning is much further way pedagogically and philosophically than training type courses. There also lacks the blended learning dimension that mapped the link between f2f and online worlds.

Below are a few notes of particular findings from citations that might be useful

Here are a few of the most interesting papers and their general conclusions.
•    Students won't engage with online debate just because they are told to or it is there Bonk, Angeli and Hara, 1998; Funaro, 1999; Mason, 1998
•    To be successful online debate needs to be embedded into the course Gregor and Cuskelly (1994)
•    These papers describe frameworks of online dialogue to help stage the process Beaudin (1999) and Bonk (1999)
•    Structure the process, students won't if it is too time consuming Wilson and Whitelock (1998). Note you could challenge this, if it is absorbing and motivating enough in its design then students will loose sense of time
•    The role of the tutor needs to be made clear Vizcarro (1998)
•    Students used to more traditionally delivered courses seem to expect more traditional feedback and are frustrated if they do not receive the level of attention they expect.

It’s interesting to reflect here on how much of this has and will change the generations of students become more used to online communication
•    Develop a strong workgroup mentality within the community (Rimmershaw, 1999)
•    Student who are not used to taking control of their own learning will fight against the process or become disengaged Oliver (1998)
The report then breaks down the research in to 2 by 2 grid. This is to help staff to see where they position themselves in terms of these area and what advise comes from the literature that supports these
•    teacher-controlled, specified learning activities;
•    teacher-controlled, open-ended or strategic learning;
•    learner-managed specified learning activities;
•    learner-managed, open-ended or strategic learning

The north-west quadrant (teacher determined, task specific)
Everything is tied down and controlled and for this area to work you need a lot of technical support for students (Alexander, 1999; Bonk and Cummings, 1998) and to make online participation a requirement and use ace to face sessions to review discussions (Funaro, 1999)

The north-east quadrant (learner determined, task specific)
This is where online tasks are developed but there is autonomy in the types of engagement. This area might include simulations Schlais, Davis and Thomson (1999) or problem based learning within the f2f lecture time (Bonk, Angeli and Hara, 1998; Gregor and Cuskelly, 1994)
You would need to keep groups small (Alexander, 1999) and give them clear roles and aims (Barros et al, 1998). Teach them how to behave online (Hackman and Walker, 1995; Marjanovic, 1999). And provide strategies that create dialogue and sharing (Bonk, Angeli and Hara, 1998). Students get credit for debate or active dialogue (Gregor and Cuskelly, 1994) and become motivation when they realize that their work will be displayed (Bonk and Dennen, 1999).

The south-west quadrant (teacher-determined open-ended strategic learning activities)
This areas structures the learning environment to promote co-operation within groups (Ewing, 1999) and provides examples and instruction of ways to work online in groups (model ways to have a lively dialogue) (Funaro, 1999). For instance keeping dialogue on topic through carefully designed questions, guidelines for learners, and online summaries (Beaudin, 1999) and categorize messages, summarize threads of discussion (Advaryu et al, 1999).

The south-east quadrant (learner-managed, open-ended activities)
Personal goals ('reasons for being there') are as important as specific learning outcomes. The role of the tutor, and the amount and level of tutor participation, should be clearly defined (Lewis and Vizcarro, 1998). Embed prompts and other ways for students to interact with the content in order to make the thinking process clear (Henderson et al, 1998). Provide synchronous events (along with asynchronous events) to maintain student enthusiasm and a 'real time' sense of participation (Mason, 1998). Develop criteria for students to assess each others' work (McConnell, 1995). Remember that 'free for all' open discussions do not usually work (Mason, 1998). Provide guidelines and carefully designed questions (Beaudin, 1999). Create a structure to make teams collaborate (solve problems through a voting system; write collaborative assignments by dividing tasks into sections) (Marjanovic, 1999). Beware that learners could become so involved in browsing that they might not be thinking about the learning related to specific subject matter (Ewing et al,1999).

References
Advaryu, S, Tzy-Peng, K and O'Grady, G K (1999) Online Role-Play: Facilitating an online asynchronous environment, Conference paper, Fifth International Conference on Technology Supported Learning, Online EDUCA, Berlin.
Alexander, S (1999) Selection dissemination and evaluation of the TopClass WWW-based Course Support Tool, International Journal of Educational Communication, 5 (4), p283.
Barros, B, Rodriguez, M and Verdejo, F (1998) Towards a model of collaborative support for distance learners to perform joint tasks, in The Virtual Campus: Trends for higher education and training, eds F Verdejo and G Davies, Chapman & Hall, New York.
Beaudin, B (1999) Keeping online asynchronous discussions on topic, Journal of Asynchronous Learning Networks, 3 (2), http://www.aln.org/alnweb/journal/jaIn-vol3issue2.htm
Bonk, C J (1999) Breakout from learner issues, International Journal of Educational Telecommunication, 5 (4), pp 387-410.
Bonk, C ) and Dennen, V P (1999) Teaching on the Web: With a little help from my pedagogical friends, Journal of Computing in Higher Education, 11 (1), pp 3-28.
Bonk, C J, Angeli, C and Hara, N (1998) Content Analysis of Online Discussion in an Applied Educational Psychology Course, unpublished manuscript, Center for Research on Learning and Technology Report, Indiana University at Bloomington.
Bonk, C J and Cummings, J A (1998) A dozen recommendations for placing students at the center of Web-based learning, Educational Media International, 35 (2), pp 82-89.
Ewing, J M, Dowling, J D and Courts, N (1999) Learning using the World Wide Web: a collaborative learning event, Journal of Educational Multimedia and Hypermedia, 8 (1), pp 3-22 Ewing, J M (1999) Enhancement of student learning online and offline, http://www.norcol.ac.uk/departments/educas/JimEwing/webversion/studentlearning/htm
Funaro, G M (1999) Pedagogical roles and implementation guidelines for online communication tools, ALN Magazine, 3 (2).
Gregor, S D and Cuskelly, E F (1994) Computer mediated communication in distance education, Journal of Computer Assisted Learning, 10, pp 168-81.
Henderson, L, Putt, I, Ainge, D and Combes, G (1998) Comparison of students' thinking processes when studying with WWW, IMM and text based materials, in The Virtual Campus: Trends for higher education and training, eds F Verdejo and G Davies, Chapman & Hall, New York.
Marjanovic, O (1999) Learning and teaching in a synchronous collaborative envi-ronment, journal of Computer Assisted Learning, 15, pp 129-38.
Mason, R (1998) Models of online courses, ALN Magazine, 2 (2), http://www.aln.org/alnweb/magazine/alnpaga.htm
McConnell, D (1995) Learning in Groups: Some experiences of online work, Springer-Verlag, Berlin. Ogborn, J (1998) Cognitive Development and Qualitative Modelling, Journal of Computer Assisted Learning, 14, pp 292-307.
Oliver, R (1998) Training teachers for distance education programs using authentic and meaningful contexts, International Journal of Educational Telecommunications, 4 (2/3), p 147.
Rimmershaw, R (1999) Using conferencing to support a culture of collaborative study, Journal of Computer Assisted Learning, 5 (3), pp 189-200.
Schlais, D, Davis, R and Thomson, K (1999) Linking Good Neighbors and Faraway Friends into a Shared Student Centered Learning Environment, European Association of International Education (EAIE), Fifty-third Annual Conference, Maastricht.
Sloffer S, Duber, B and Duffy, T M (1999) Using Asynchronous Conferencing to Prompt Critical Thinking: Two implementations in higher education, unpublished manuscript, Center for Research on Learning and Technology Report, Indiana University, Bloomington.
Wilson, T and Whitelock, D (1998) Monitoring the online behaviour of distance learning students, Journal of Computer Assisted Learning, 14, pp 91-99.

Friday, 23 August 2013

half and half - summative and formative quiz in one

Research in Learning Technology 2013; 21: 19153 - http://dx.doi.org/10.3402/rlt.v21i0.19153

Combining the formative with the summative: the development of a twostage online test to encourage engagement and provide personal feedback in large classes 
Susanne Voelkel





This paper explains a cycle of 3 years of different uses of online test technology.
Cycle 1 students have the choice of taking formative tests each we. Take up is small but learning gains appear to make it a useful activity.

Cycle 2 not surprisingly the author tries it as a summative  exam worth 20% of final mark. Take up is higher but learning gains decrease. Student feedback is also poor.

Cycle 3 a combination, students have to achieve 80% in a formative test in order to take the online test which are still worth 20%. Learning gains are the same as cycle 1, but number of attempts of formative have increased and student feedback is far more favourable.

Well worth a read

Thursday, 18 July 2013

Looking for a world clock for distance learning

I need a world clock for international delivery of distance learning. Staff and students need to realise the time difference, I’ve been looking for a solution, but not found anything that works in all browsers. All accept The solution was to use http://www.thetimenow.com/ for a nice embed that works in firefox and explorer. There are links that take you to the site for each time zone for lowfi and mobile users Then offer link to http://www.clocklink.com/clocks/world001-blue.swf?TimeZone=BST which displays a nice flash based interactive map. This seems to work in all browsers but the lowfi links are there for extra support. (see image for final effect)

Wednesday, 17 July 2013

Curriculum mapping tools, where are they?

We have been looking for a tool to help provide an overview to students of their curriculum. This hasn't been a major project, just a curiosity sparked by a growing desire from staff to show how the whole programme thing fits together.
The modular system means the students miss some of the interconnections between subject and assessments. Seeing the macro level of the curriculum and linking the connections and can allow students to plan further ahead for the assessments and see how feedback connects with the next assessments. It also provides a talking point in class. By pulling up the map at the beginning of the session allows everyone to see 'here we are' and 'this is what's to come'.The most famous example of this type of map is the Bauhaus's (see image)

 What I was hoping for would be a time line mapping tool, that would give the names of the modules, the general aims, the assessments and a rough idea of when they occur. 
The tools needs to be embedded into web pages and PowerPoint slides. It needs to allow you to move in and out of detail.

There are a number of good time line tools out there that come close. The most notable is dipity.com They mostly fail because 
- they want to be precise about dates, which means the assessment dates have to be exact
- timeline tools lack the flexibility and connectivity of mind mapping tools
- mind mapping tools aren't good at expressing sequences of activities and events
- they  are very expensive for entry level people that just wants to pilot an idea

In the end we are going with prezi and building a template. Which will at least proves the idea. However, the interface of prezi is still fiddly for the novice users, and the embed in explorer opens a new window rather than display the content on the page.

Any suggestions?

Tuesday, 25 June 2013

Iste13 from a distance

The iste conference had me glued to twitter late Sunday night. The experience of waiting for the key speaker, and then receiving their presentation through the media of a few hundred tweets was a real entertaining and gloriously odd. First came tweets from the queue as people shuffled into the main hall, over looked by a different group gripping at the length of it and the herd mentality. Next came endless excited comments about the 'house band', the thrill of being there and occasional mention of the who the key speaker was. 
As the presentation started the tweets summarised the key points over and over again as each tweeter delivered their individual perspective. For every 20 tweets of diligent relation of the key points would come the occasional voice of decent "not sure a really agree with that". At the virtual back of the room a few 'bloggers' revelled in the fact that a few people were leaving the conference and preferred not to comment of the presentation, "nobody watching the presentation in the blog zone". 
I prodded with tweets of my own, trying to get a deeper response from those present. 
I don't pretend to understand the phenomena any better but the experience did have a tangible unique quality which I can imagine being highly addictive.  

Monday, 24 June 2013

Keynote at iste 2013 - digital games, I can't believe we are still thinking like this

Educational games and games for learning have been researched, produced and tested for over 10 years. Some fine examples exist, and interesting results published. But one major problem stands in the way of this new technological nirvana. Designing a successful digital game takes incredible skill. The successful games that kids and adults play are the very cream products that an industry is turning out. Where there is one success, there are 1000s of failures, that fail on such a wide variety of reasons, You can get a game design wrong on some many levels. If we take the equivalent in the literary world it's like saying, "wow life of pi is such as great book, and so many people are reading and enjoying it, if only my lesson on . . . . was like that, I know let's write a book that's as good as that but stick some learning in it". The audience is too savvy, the skill required to create this takes years to develop, unless you push the resulting book down the students throats the market is too saturated for people to discover it and, most important of all, the  material is already rich with meaning.  

I could expand more, but the message is simple . . . 
Don't design educational games, but if you must think about games in the classroom, look at current commercial games and discuss them, they are already rich in meaning.

But . . .  Simulations, that's where it's worth exploring.