Tuesday, 30 March 2010

designing blended learning space to the student experince

this paper starts with ideas of how students use virtual technologies, and then seeks to blend online and f2f with learning space design. The 'how' students use technologies make some large assumptions.

the paper breaks learning spaces into classrooms, computer labs, informal and equipment rooms.

There are references to issues surrounding, control of design, budgets, space design processes.

Answers include, early research, active prototyping, participant [student] involvement, funding for sustainability
Milne 2006 - in educause book

this paper starts with ideas of how students use virtual technologies, and then seeks to blend online and f2f with learning space design. The 'how' students use technologies make some large assumptions.

the paper breaks learning spaces into classrooms, computer labs, informal and equipment rooms.

There are references to issues surrounding, control of design, budgets, space design processes.

Answers include, early research, active prototyping, participant [student] involvement, funding for sustainability
Milne 2006 - in educause book

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